Actions

Build
Build Buildings Cost: Some Material

Connect
Build a connection between two buildings. A two step operation, you need to have the first building in range, start it and finish when the other building is in range.

Connections have may have only a limited range, i.e. the buildings has to be close enough.

Order production
Buildings may produce something (material, knights or knowledge), during a set time: 5m, 20m, 1h, 3h, or 10h.

Collect
Building owner may collect the output of a building, when in range or connected to building in range.

Research levels of user affect how much the user may collect. See Player Properties.

Invest science
Add science to one of the science tree branches. See Player Properties.

Steal
Other players may steal the output of a building, when in range. They get 1/5 out the resources and the rest is lost.

Cost: One knight.

Attack
Destroy a building of another player.

Cost: Knights based on the building defense plus a part of the defense of directly connected buildings.

Center map
This doe not affect the game itself, just how the user him/herself can interact with it.

= Only on tutorial games =

Time Skip
To make some time pass very fast